i had a dream that i wrote that post about kurosawa that nitin asked for. instead, i woke up and wrote a couple of things over at about 90 feet:

1) my development strategy for ottoneu (or why i hate frameworks)
2) a tiny example of the kinds of weird things i have to think about when creating a complete game

so go read that, and don’t think that i’ve left this. there’s just a lot of moving pieces right now, and more will be written about it in the very near future.

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